Sorry, you need to enable JavaScript to visit this website.

Homer's picture

Intellectual Monopoly: The Origin of the Pieces

The Myth Of Original Creators | Techdirt

The "Right" to Own Knowledge
by Slated - Jul 13th, 2009 @ 9:12pm

@Anonymous Coward - Jul 4th, 2009 @ 3:22pm

Reed: "There are no original works made by individuals in a vacuum is my point. This does go against the way you define "original" because it does not really exist in my mind."

Anonymous Coward: "This is a really amazingly extreme viewpoint to me"

I'm sure.

Equally, it could be argued that your viewpoint is extreme, since it supports the notion that originality is defined as mere contribution to accreted works, and thus justifies exclusive ownership and control by those new contributors, denying both attribution and right of access (and/or other rights) to earlier contributors.

Homer's picture

Ex-Novell Developer Proves Mono is Redundant

Q: What's the first thing a Novell developer does after being made redundant?

A: He rewrites Mono apps in c++

Homer's picture

Intellectual Monopolists Revoke Your "Right to Read Out Loud"

New Kindle Audio Feature Causes a Stir -

"They don't have the right to read a book out loud," said Paul Aiken, executive director of the Authors Guild.

Homer's picture

Why DotGNU is Wrong

Three OSS Monkeys Ignore Evil

I am a fervent believer in the principles of Free Software, and the principles of Freedom in general, but I don't necessarily support everything Stallman says or does. I am not Richard Stallman, I have my own opinions, and in my opinion Stallman's support of Microsoft technology via DotGNU is profoundly wrong. I understand his reasons: He merely wants to take something which is not entirely Free, and make it as Free as possible (whereas de Icaza's motive is to take something he considers "cool technology", and make it as interoperable as possible), but the use of this technology assists a deeply reprehensible company, and poisons Free Software with that disreputable company's Intellectual Monopoly.

Homer's picture

Halo ... Goodbye, Again

The Vole sticks the knife in to yet another Halo "partner" ... oh my!

Closure of 'Halo Wars' developer shocking

09:52 AM CDT on Tuesday, September 30, 2008

By VICTOR GODINEZ / The Dallas Morning News

It's hard to believe that any developer making a game based on Halo could be shut down for financial reasons, but that's the fate awaiting Dallas-based Ensemble Studios.

Microsoft, which owns Ensemble, recently told the successful, well-regarded maker of strategy games that it will be shuttered after its newest game, Halo Wars, is finished in a few months.

Bruce Shelley, a high-profile designer at Ensemble, said on his official blog that when Microsoft delivered the bad news earlier this month, "Everyone at our studio was shocked."

First Microsoft mugs Bungie then kicks them out onto the street, and now this.

Maybe it would be a good idea for games devs to simply avoid Halo, since it seems to be as cursed as the infamous Xbox 360 itself, and its equally infamous Xbox Live service.

It hasn't exactly been a great year for the Vole, what with losing 90 Billion Dollars in the first half of the year, then another 24 Billion - in just 2 weeks - recently. Let's not even get started about their 40 Billion dollar stock buyback.

Of course, thanks to Microsoft, it's not exactly a great year for Halo developers either ... nor its fans.

But it may turn out to be the best year ever for those who want to see the end of Microsoft's reign of terror, as they pillaged and plundered their way through the IT industry, with their gangster mentality and racketeering operations. At this rate, the Vole's days of plundering may soon come to an abrupt end, and finally the industry can flourish with competition coexisting in relative harmony and parity, in a Free Market economy, rather than the Vole's current monopoly.

I live in hope.

Syndicate content