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Updated: 4 min 42 sec ago

Tekken 8's 'Colorblind' Mode Is Causing Migraines, Vertigo, and Debate

Tue, 02/01/2024 - 9:37pm
An anonymous reader quotes a report from Ars Technica: Modern fighting games have come quite a long way from their origins in providing accessibility options. Street Fighter 6 has audio cues that can convey distance, height, health, and other crucial data to visually impaired players. King of Fighters 15 allows for setting the contrast levels between player characters and background. Competitors like BrolyLegs and numerous hardware hackers have taken the seemingly inhospitable genre even further. Tekken 8, due later this month, seems to aim even higher, offering a number of color vision options in its settings. This includes an unofficially monikered "colorblind mode," with black-and-white and detail-diminished backgrounds and characters' flattened shapes filled in with either horizontal or vertical striped lines. But what started out as excitement in the fighting game and accessibility communities about this offering has shifted into warnings about the potential for migraines, vertigo, or even seizures. You can see the mode in action in the Windows demo or in a YouTube video shared by Gatterall -- which, of course, you should not view if you believe yourself susceptible to issues with strobing images. Gatterall's enthusiasm for Tekken 8's take on colorblind accessibility ("Literally no game has done this") drew comment from Katsuhiro Harada, head of the Tekken games for developer and publisher Bandai Namco, on X (formerly Twitter). Harada stated that he had developed and tested "an accessibility version" of Tekken 7, which was never shipped or sold. Harada states that those "studies" made it into Tekken 8. Not everybody in game accessibility circles was excited to see the new offerings, especially when it was shared directly with them by excited followers. Morgan Baker, game-accessibility lead at Electronic Arts, asked followers to "Please stop tagging me in the Tekken 8 'colorblind' stripe filters." The scenes had "already induced an aura migraine," Baker wrote, and she could not "afford to get another one right now." Accessibility consultant Ian Hamilton reposted a number of people citing migraines, nausea, or seizure concerns while also decrying the general nature of colorblind "filters" as an engineering-based approach to a broader design challenge. He added in the thread that shipping a game that contained a potentially seizure-inducing mode could result in people inadvertently discovering their susceptibility, similar to an infamous 1997 episode of the Pokemon TV series. Baker and Hamilton also noted problems with such videos automatically playing on sites like X/Twitter. "Patterns of lines moving on a screen creates a contiguous area of high-frequency flashing, like an invisible strobe," explained James Berg, accessibility project manager at Xbox Game Studios. "Human meat-motors aren't big fans of that." People typically start to notice "flicker fusion frequency" at around 40 frames per second, notes Ars. Tekken's Harada responded by saying a "very few" number of people misunderstood what his team was trying to do with this mode. There are multiple options, not just one colorblind mode, Harada wrote, along with brightness adjustments for effects and other elements. "These color vision options are a rare part of the fighting game genre, but they are still being researched and we intend to expand on them in the future," Harada wrote. Developers "have been working with several research institutes and communities to develop this option," even before the unsold "accessibility version of Tekken 7," added Harada.

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Google Password Resets Not Enough To Stop These Info-Stealing Malware Strains

Tue, 02/01/2024 - 8:52pm
Security researchers say info-stealing malware can still access victims' compromised Google accounts even after passwords have been changed. From a report: A zero-day exploit of Google account security was first teased by a cybercriminal known as "PRISMA" in October 2023, boasting that the technique could be used to log back into a victim's account even after the password is changed. It can also be used to generate new session tokens to regain access to victims' emails, cloud storage, and more as necessary. Since then, developers of infostealer malware -- primarily targeting Windows, it seems -- have steadily implemented the exploit in their code. The total number of known malware families that abuse the vulnerability stands at six, including Lumma and Rhadamanthys, while Eternity Stealer is also working on an update to release in the near future. Eggheads at CloudSEK say they found the root of the exploit to be in the undocumented Google OAuth endpoint "MultiLogin." The exploit revolves around stealing victims' session tokens. That is to say, malware first infects a person's PC -- typically via a malicious spam or a dodgy download, etc -- and then scours the machine for, among other things, web browser session cookies that can be used to log into accounts.

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The Humble Emoji Has Infiltrated the Corporate World

Tue, 02/01/2024 - 6:40pm
An anonymous reader shares a report: A court in Washington, D.C., has been stuck with a tough, maybe impossible question: What does full moon face emoji mean? Let me explain: In the summer of 2022, Ryan Cohen, a major investor in Bed Bath & Beyond, responded to a tweet about the beleaguered retailer with this side-eyed-moon emoji. Later that month, Cohen -- hailed as a "meme king" for his starring role in the GameStop craze -- disclosed that his stake in the company had grown to nearly 12 percent; the stock price subsequently shot up. That week, he sold all of his shares and walked away with a reported $60 million windfall. Now shareholders are suing him for securities fraud, claiming that Cohen misled investors by using the emoji the way meme-stock types sometimes do -- to suggest that the stock was going "to the moon." A class-action lawsuit with big money on the line has come to legal arguments such as this: "There is no way to establish objectively the truth or falsity of a tiny lunar cartoon," as Cohen's lawyers wrote in an attempt to get the emoji claim dismissed. That argument was denied, and the court held that "emojis may be actionable." The humble emoji -- and its older cousin, the emoticon -- has infiltrated the corporate world, especially in tech. Last month, when OpenAI briefly ousted Sam Altman and replaced him with an interim CEO, the company's employees reportedly responded with a vulgar emoji on Slack. That FTX, the failed cryptocurrency exchange once run by Sam Bankman-Fried, apparently used these little icons to approve million-dollar expense reports was held up during bankruptcy proceedings as a damning example of its poor corporate controls. And in February, a judge allowed a lawsuit to move forward alleging that an NFT company called Dapper Labs was illegally promoting unregistered securities on Twitter, because "the 'rocket ship' emoji, 'stock chart' emoji, and 'money bags' emoji objectively mean one thing: a financial return on investment."

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Harvard President Claudine Gay Resigns

Tue, 02/01/2024 - 6:14pm
The Crimson: Harvard President Claudine Gay will resign Tuesday afternoon, bringing an end to the shortest presidency in the University's history, according to a person with knowledge of the decision. It is not clear who will be appointed to serve as interim president. University spokesperson Jonathan L. Swain declined to comment on Gay's decision to step down. Gay's resignation -- just six months and two days into the presidency -- comes amid growing allegations of plagiarism and lasting doubts over her ability to respond to antisemitism on campus after her disastrous congressional testimony Dec. 5.

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Tetris Has Finally Been Beaten After 34 Years

Tue, 02/01/2024 - 5:20pm
A 13-year-old has beaten the original NES Tetris, previously thought to be an impossible task, after 34 years. The Gamer reports: The assumption I always had was that Tetris goes on forever and ever until you finally run out of space. While that's mostly true, as the game has no story, levels, or any form of progress beyond high scores and increasing speed, you 'beat' the game by crashing it, AKA reaching the "True Killscreen". It's called the "True Killscreen" because, for decades, it was assumed that level 29 was the Killscreen. For context, the longer you play Tetris, the faster the blocks fall, upping the ante as you're forced to think in split-second moments about where each piece should drop. The speed caps at level 29, making it near impossible to reach the sides. So, the community believed that was the 'end' of the game. It isn't. The end comes when you reach a level so high, Tetris simply crashes.

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Texas Is Exploring Role of AI in Government

Tue, 02/01/2024 - 4:40pm
When a deluge of jobless claims overwhelmed Texas in 2020, the workforce agency deployed AI chatbot "Larry" to field unemployment questions. Larry answered over 21 million queries before being upgraded, but its adoption sparked fears over loss of control. Texas last year established an advisory council to inventory current state AI usages like Larry and consider safeguards against unintended consequences like bias. More than one-third of agencies already use some form of AI, including for job matching, translations and security. From a report: The workforce commission also has an AI tool for job seekers that provides customized recommendations of job openings. Various agencies are using AI for translating languages into English and call center tools such as speech-to-text. AI is also used to enhance cybersecurity and fraud detection. Automation is also used for time-consuming work in order to "increase work output and efficiency," according to a statement from the Department of Information Resources. One example of this could be tracking budget expenses and invoices. In 2020, DIR launched an AI Center for Excellence aimed at helping state agencies implement more AI technology. Participation in DIR's center is voluntary, and each agency typically has its own technology team, so the extent of automation and AI deployment at state agencies is not closely tracked. Right now, Texas state agencies have to verify that the technology they use meets safety requirements set by state law, but there are no specific disclosure requirements on the types of technology or how they are used. HB 2060 will require each agency to provide that information to the AI advisory council by July 2024.

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New Spin on a Revolving Door: Pentagon Officials Turned Venture Capitalists

Tue, 02/01/2024 - 4:00pm
Retired officers and departing defense officials are flocking to investment firms that are pushing the government to provide more money to defense-technology startups. The New York Times: When Defense Secretary Lloyd J. Austin III and other top officials assembled for an event this month at the Ronald Reagan Presidential Library, they walked into a lesson in how the high-stakes world of Pentagon lobbying is being altered by the rise of defense technology startups. Inside, at this elite gathering near Los Angeles of senior leaders from government and the arms industry, was a rapidly growing group of participants: former Pentagon officials and military officers who have joined venture capital firms and are trying to use their connections in Washington to cash in on the potential to sell a new generation of weapons. They represent a new path through the revolving door that has always connected the Defense Department and the military contracting business. Retiring generals and departing top Pentagon officials once migrated regularly to the big established weapons makers like Lockheed Martin and Boeing. Now they are increasingly flocking to venture capital firms that have collectively pumped billions of dollars into Silicon Valley-style startups offering the Pentagon new war-fighting tools like autonomous killer drones, hypersonic jets and space surveillance equipment. This new route to the private sector is one indicator of the ways in which the United States is trying to become more agile in harnessing technological advances to maintain military superiority over China and other rivals. But the close ties between venture capital firms and Defense Department decision makers have also put a new twist on long-running questions about industry access and influence at a time when the Pentagon is under pressure to rethink how it allocates its huge procurement budget.

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